![]() ![]() ![]() Cards help you get the five “essences” that you spend to buy more cards or the more potent ‘places of power,’ which help you rack up a lot of victory points, or monuments, which are worth 1-3 points and usually give you a solid extra ability. Yet Res Arcana isn’t a deckbuilder or hand management game at all: it’s an engine-builder, and the challenge is to build the best engine you can with the cards you get. Refilling our hands after each turn is just how we do. It makes me all twitchy to not automatically refill my hand at the end of each turn. You only get to draw one new card from your deck each turn unless you get a special ability somewhere else to draw another one. Tom Lehmann’s hit game still kind of weirds me out a little, because you start the game with a deck of eight cards … and that’s it.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |